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Game Programming for Teens

Sethi, Maneesh
ISBN-10: 1598635182
ISBN-13: 9781598635188

Our Price: $6.65
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Maneesh Sethi is a student at Stanford University in Palo Alto, California. As a high-school student, Sethi founded Standard Design, a web-site design company. He is the author of Game Programming For Teens, first and second editions, and Web Design For Teens. Sethi lectures on game programming topics at conferences across the country and has been a guest on G4TechTV.
Visit his web site at www.maneeshsethi.com."Game Programming for Teens, Third Edition" is a fully revised version of the bestselling book. This new edition teaches introductory game programming skills and techniques using BlitzMax, a new, platform independent programming language. BlitzMax can be used on Windows, Mac, and Linux operating systems. The book helps beginning game programmers develop the skills they need to create every element of their first video game - from graphics and animation to sound and music. No previous programming knowledge is necessary, and by the end of the book readers will have created their first computer game.Do you enjoy playing video games and want to learn how to create your own? Game Programming for Teens, Third Edition shows you how to design and develop a complete video game from start to finish, no prior programming knowledge required. Youll begin by learning the basics of BlitzMax, a simple cross-platform game programming language that can be used on Windows, Mac, or Linux operating systems. Once you understand how to write the programming code, youll begin to incorporate all the graphical elements of games including varying colors, loading and displaying images, and creating scrolling backgrounds. Finally, youll learn how to add sound and music, use keyboard input codes, and even integrate artificial intelligence. New skills are taught step-by-step, and each chapter builds upon the techniques you learned in the previous, so by the end of the book youll have built your very own fully functioning video game. And the CD-ROM contains all the source code, art and sound files, and demo versions of BlitzMax and the other programs used in the book. So dont just play video games, build your own, with Game Programming for Teens, Third Edition!
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The Basics of Basic 1
Getting Started
Getting to Know BASIC
Loops, Functions, Arrays, and Types
The Style Factor
Getting Graphical
Beginning Graphics
Page Flipping and Pixel Plotting
Basic Image Programming
Animation
Collision Detection
Completing the Puzzle
Handling Input
Sounds and Music
Artificial Intelligence
The Final Frontier: Invaderz!!!
Appendices
Scan Code Reference
Useful Links
What's on the CD
Index


List price: $29.99
Edition: 3rd 2009
Publisher: Course Technology
Binding: Trade Paper
Pages: 349
Size: 7.50" wide x 9.00" long x 1.00" tall
Weight: 1.63 lbs.
Language: English

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