"3D Game Programming for Teens, Second Edition" shows budding game developers how to create their own games from scratch. Written for anyone who is new to game development, the book requires no prior programming experience and teaches you all basic skills needed to build a simple 3D game. Using the BASIC programming language and the Blitz3D game engine, readers will learn each step of game creation, including art, intelligence, sounds, and more. This revised edition features improved step-by-step instructions and examples as well as helpful definitions and sample code. And all the basic game programming skills taught in the book can be applied to more complex games and game engines.Maneesh Sethi is a student at Stanford University in Palo Alto, California. As a high-school student, Sethi founded Standard Design, a web-site design company. He is the author of Game Programming For Teens, first and second editions, and Web Design For Teens. Sethi lectures on game programming topics at conferences across the country and has been a guest on G4TechTV. Visit his web site at www.maneeshsethi.com.
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