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White Heat Cold Logic British Computer Art, 1960-1980

Brown, Paul; Gere, Charlie; Lambert, Nicholas; Mason, Catherine
ISBN-10: 0262026538
ISBN-13: 9780262026536

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2 new from $49.03
Catherine Mason is an art historian at work on a book about computers and artistic practice in art schools and academic institutions.Charlie Gere is Reader in New Media Research, Institute for Cultural Research, at Lancaster University.Nicholas Lambert is Research Officer, School of History of Art, Film, and Visual Media, at Birkbeck College, University of London.
Technological optimism, even utopianism, was widespread at midcentury; in Britain, Harold Wilson in 1963 promised a new nation "t;forged from the white heat of the technological revolution."t; In this heady atmosphere, pioneering artists transformed the cold logic of computing into a new medium for their art, and played a central role in connecting technology and culture. White Heat Cold Logictells the story of these early British digital and computer artists--and fills in a missing chapter in contemporary art history. In this heroic period of computer art, artists were required to build their own machines, collaborate closely with computer scientists, and learn difficult computer languages. White Heat Cold Logic'schapters, many written by computer art pioneers themselves, describe the influence of cybernetics, with its emphasis on process and interactivity; the connections to the constructivist movement; and the importance of work done in such different venues as commercial animation, fine art schools, and polytechnics. The advent of personal computing and graphical user interfaces in 1980 signaled the end of an era, and today we do not have so many dreams of technological utopia. And yet our highly technologized and mediated world owes much to these early practitioners, especially for expanding our sense of what we can do with new technologies. Paul Brown is Visiting Professor of Art and Technology at the University of Sussex. Charlie Gere is Reader in New Media Research, Institute for Cultural Research, at Lancaster University. Nicholas Lambert is Research Officer, School of History of Art, Film, and Visual Media, at Birkbeck College, University of London. Catherine Mason is an art historian at work on a book about computers and artistic practice in art schools and academic institutions. Contributors: Roy Ascott, Stephen Bell, Paul Brown, Stephen Bury, Harold Cohen, Ernest Edmonds, Mara Fernndez, Simon Ford, John Hamilton Frazer, Jeremy Gardiner, Charlie Gere, Adrian Glew, Beryl Graham, Stan Hayward, Grisham Howard, Richard Ihnatowicz, Malcolm Le Grice, Tony Longson, Brent MacGregor, George Mallen, Catherine Mason, Jasia Reichardt, Stephen A. R. Scrivener, Brian Reffin Smith, Alan Sutcliffe, Doron D. Swade, John Vince, Richard Wright, Aleksandar Zivanovic. A Leonardo BookThe history of a pioneering era in computer-based art too often neglected by postwar art histories and institutions.Technological optimism, even utopianism, was widespread at midcentury; in Britain, Harold Wilson in 1963 promised a new nation "forged from the white heat of the technological revolution." In this heady atmosphere, pioneering artists transformed the cold logic of computing into a new medium for their art, and played a central role in connecting technology and culture. White Heat Cold Logictells the story of these early British digital and computer artistsand fills in a missing chapter in contemporary art history. In this heroic period of computer art, artists were required to build their own machines, collaborate closely with computer scientists, and learn difficult computer languages. White Heat Cold Logic'schapters, many written by computer art pioneers themselves, describe the influence of cybernetics, with its emphasis on process and interactivity; the connections to the constructivist movement; and the importance of work done in such different venues as commercial animation, fine art schools, and polytechnics. The advent of personal computing and graphical user interfaces in 1980 signaled the end of an era, and today we do not have so many dreams of technological utopia. And yet our highly technologized and mediated world owes much to these early practitioners, especially for expanding our sense of what we can do with new technologies. Contributors: Roy Ascott, Stephen Bell, Paul Brown, Stephen Bury, Harold Cohen, Ernest Edmonds, Mara Fernndez, Simon Ford, John Hamilton Frazer, Jeremy Gardiner, Charlie Gere, Adrian Glew, Beryl Graham, Stan Hayward, Grisham Howard, Richard Ihnatowicz, Malcolm Le Grice, Tony Longson, Brent MacGregor, George Mallen, Catherine Mason, Jasia Reichardt, Stephen A. R. Scrivener, Brian Reffin Smith, Alan Sutcliffe, Doron D. Swade, John Vince, Richard Wright, Aleksandar Zivanovic. A Leonardo Book"A crucial moment: White Heat Cold Logicsaves the memory of the 'heroic age' of early computer-based art in Britain at a time when its documentation is at risk of being dispersed. The result is an invaluable archive with personal and contextual stories, precise diagrams, and actual code lines of the technologies involved. Far from being nostalgic, this book is a resonant reminder that the basis for artistic media competence is inevitably founded on the creative mastering of techno-mathematical mechanisms. This book pushes the limits of our understanding of both 'art' and 'technology.'"Wolfgang Ernst, Humboldt University, Berlin"Here is a fascinating crash course in the early history of computer art seen through the eyes of its pioneers and heirs. This is a living saga of digital innovation pushing against the limits of new technologies and cultural norms. The focus on Britain provides a vital corrective to those who think it all begins in Silicon Valley and MIT." Richard Coyne, Professor and Chair of Architectural Computing, University of Edinburgh, and author of Cornucopia Limited"White Heat Cold Logicgives brilliant and deep insights into the partly unknown British Computer Art within the international avant garde. In an unprecedented way contributions of pioneers like Roy Ascott, Jasia Reichardt, and Paul Brown are mixed with the rigorous research of a new generation of leading scholars in the field. CACHe filled a gap and makes the book a must read to anyone interested in art of the 20th century." Oliver Grau, Chair, Department for Image Science, Danube University
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Series Foreword
Acknowledgments
Introduction
Creative Cybernetics: The Emergence of an Art Based on Interaction, Process, and System
Transmitting Art Triggers: The Early Interactive Work of Stephen Willats
Interactive Architecture
"Aesthetically Potent Environments," or How Gordon Pask Detourned Instrumental Cybernetics
In the Beginning ...
Cybernetic Serendipity Revisited
The Technologies of Edward Ihnatowicz
Forty Is a Dangerous Age: A Memoir of Edward Ihnatowicz
From System to Software: Computer Programming and the Death of Constructivist Art
Reconfiguring
Reconstruction
Technological Kindergarten: Gustav Metzger and Early Computer Art
Patterns in Context
Bridging Computing in the Arts and Software Development
Two Cultures: Computer Art and the Science Museum
Never the Same Again
Which Art in Heaven
The Routes toward British Computer Arts: The Role of Cultural Institutions in the Pioneering Period
From Machine to Metaphor: Artists and Computers at Chelsea School of Art 1960-1980
From Systems Art to Artificial Life: Early Generative Art at the Slade School of Fine Art
Connections: A Personal History of Computer Art Making from 1971 to 1981
My First Brush with Computer Graphics
Conceptual Art, Language, Diagrams, and Indexes
Constructive Computation
PICASO at Middlesex Polytechnic
From
0. to 1: Art Made between the Times of Having and Not Having a Computer
The Aftermath of Early Computer Art: A Painter's Odyssey
The Ironic Heirs to Serendipity: British New Media Art, 1980s to Now
List of Contributors and Editors
Index


Nicholas A. Lambert is Associate Fellow of the Royal United Services Institute, Whitehall, London. His first book, Sir John Fisher's Naval Revolution, won the Distinguished Book Prize from the Society for Military History.
Catherine Mason is an art historian at work on a book about computers and artistic practice in art schools and academic institutions.

List price: $44.95
Edition: 2008
Publisher: MIT Press
Binding: Trade Cloth
Pages: 464
Size: 7.00" wide x 9.00" long x 0.75" tall
Weight: 2.00 lbs.
Language: English

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