Broken Sword, the renowned series by Charles Cecil, makes its way to the Nintendo Wii, and old fans and new players alike won't be disappointed in this "Director's Cut" version. The classic adventure game series is brought up to date with a new narrative loosely based on the original and with game play mechanics that take advantage of the unique aspects of the Nintendo Wii. The original Broken Sword was praised for its engaging story line that kept players guessing what would happen next. This version closely follows the original story but adds an interwoven narrative that serves as a prequel to future games. Like the original, Broken Sword features puzzles and brain-teasers that are woven into the narrative of the game. Players have to come up with solutions to problems that are encountered during the game in order to move forward with game play. Broken Sword takes advantage of the Wii's motion controls to introduce new, interesting puzzles. In order to solve some puzzles, for example, you'll have to use the Wii remote to turn dials and push blocks. The detailed graphics and animation are drawn by Dave Gibbons, the artist behind the graphic novel and movie "Watchmen. " The game features a style that makes it look like an animated movie, and this version adds a new first-person perspective when interacting with objects and people in order to increase the sense of immersion. Famed composer Barrington Pheloung composed the original score for Broken Sword and has expanded it for this Director's Cut. The original voice cast has also returned to add new parts for the newly expanded version of the game. All of this adds up to a rich experience. Instead of going at it alone, you can add a second player to the fray in the Wii version. Two cursors show up on the screen, and one player becomes the main player while the second highlights areas of interest on the screen. Working co-operatively adds another dimension to the game and allows the game to be enjoyed simultaneously by two players.
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