Building on the Call of Duty4 Modern Warfare engine, Call of Duty World at War thrusts players into the ruthless and gritty chaos of WWII combat and challenges them to band together to survive the most harrowing and climactic battles in both the European and Pacific theaters. The title re-defines WWII games by offering an uncensored experience with unique enemies, jawdropping fire power like the flamethrower, and combat variety, including Kamikaze fighters, ambush attacks, Banzai charges and cunning tactics, as well as explosive on-screen action through all new cooperative gameplay. MultiplayerCall of Duty World at War supports intense, online multiplayer action using the Call of Duty4 Modern Warfare engine. Bringing multiplayer to the Wii for the first time in the Call of Duty franchise, players will be able battle it out in a variety of game types, plus upgrade and customize characters by using perks and completing challenges. Squadmate ModeThis single-screen cooperative mode lets players team up to play alongside friends and family. At any moment, a second Wii Remote can be activated, giving the second player their own aiming crosshair to provide cover and added firepower while fighting alongside their Squadmate. Combat-LookCall of Duty World at War includes "Combat-Look" technologyas the player runs through the game's diverse environments and topographies, the vertical line of sight discreetly adapts to keep players focused on the battlefield without having to radically adjust for uphill/downhill grade variations in the terrain. This system still allows complete freedom and mobility for targeting and results in a smoother and more playable Wii experience.
Wii Zapper SupportCall of Duty World at War fully supports Nintendo's Zapper controller through a customized game setting that allows the entire game, including multi-player, to be played with the Zapper. This customized setting adds a new way to play by incorporating unique gestures and button layouts that add to the Call of Duty experience.
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